
So we are also adding Class Passives to the mix.

And though the inclusion of Skill Crits has greatly helped with this, swapping your weapon (or spell) at a Curio Shoppe nullifies this distinction. We also felt there was room for some enemies to grow in complexity, not just difficulty. This means going back to some of the classic enemies such as the floating eyeballs, and giving them new sets of moves and animations to keep you on your feet.Ĭlasses Evolved – While it’s clear how different the Rogue Legacy 2 Class system is when compared to RL1, we really wanted to emphasize how different the classes are when compared to each other. Those satisfying random Critical Strikes are also still around, but now when combined with a Skill Crit they will deal mammoth damage to your unsuspecting victims. Regular strikes are still as effective as ever, but more mindful players will be rewarded with that extra mileage. Successfully reflect a projectile as the Valkyrie, pummel your opponents and build up a high combo as the Boxer, or risk dashing towards danger as the Knight to empower your attack. Every weapon and spell now has at least one way of dealing extra damage, which is recognized as a Skill Crit in-game. But nerfing players is just not fun, so to compensate we’ve introduced Skill Critical Strikes (Skill Crits for short). To address this we greatly reduced the ways in which players can raise their Critical Strike Chance, as well as reduced its damage scaling. By focusing on increasing Critical Strike Chance, players were able to blow straight through even the highest NG thread, which was not our design. Set up your notes, dance around your foes, and cause utter devastation with your innocent melodies.Ĭombat Evolved – One of the big challenges we faced after releasing the Threads of Fate was balancing how players were scaling into NG+1 and beyond. The Bard encourages out-of-the-box thinking with their ability to make any arena their theater. Prep the stage to tell a tale, or improvise an adventure on-the-fly. Juxtaposing the cool and calm Ronin is the kooky and reckless Bard. The class boasts incredible range and lightning quick attacks, along with a powerful teleport ability to get them in – or out – of trouble quickly. The Ronin is a disciplined warrior that can turn any opponent into sushi in the blink of an eye. Pinky and the Brain – Much like the Lancer and the Boxer prior, the Dragon’s Vow is introducing two new heroes that are polar opposites of one another. This region is not for the weak of heart, so players must steel their resolve and search through every inch of these cavernous walls to unveil the secrets behind a tragic betrayal. Meet new people, make deals, and do anything to survive. Fight off the encroaching darkness and traverse one of the largest areas to date. The Final Biome – Players can finally explore the subterranean depths of the Pishon Dry Lake, the final biome in Rogue Legacy 2. Players will have to remap their gamepad controls when launching the Dragon’s Vow.

We’ve also greatly improved input remapping support for different gamepads, but as a consequence had to reset all input bindings.
#ROGUE LEGACY BEST ARMOR UPDATE#
We want to give a special shout-out to the dedicated and always incredible members of our Discord that tested this patch in advance to provide feedback and ensure a smooth experience for everyone before it launched. This is a huge update and with it came a hoard of bugs, so the reports provided were absolutely invaluable. A few may have slipped through the cracks but the worst offenders have been squashed and we will continue to push out patches to address any others that come up. Thanks so much to our Discord members for going above and beyond in helping us make this patch possible.įor what we are hoping is the very last time, when loading a pre-played file all skills in the Skill Tree will be reset and the money spent there will be refunded. To help get things back to normal more quickly we’ve added a button that allows players to instantly purchase a skill five times. All equipment and runes have also been unequipped (due to changes in gear weight) and the Soul Shop has been reset. All Souls have been refunded and Mastery XP has been retained. No progress in the game has been lost. The fourth major content update for Rogue Legacy 2 has landed with the Dragon’s Vow. Our original plan was to release a smaller, earlier patch following the Pizza Mundi, but seeing as this will be one of our last updates before v1.0, we decided to take our time and go all-out. We’ve made combat more engaging with Skill Crits, improved accessibility with House Rules, and just all-around balanced the game to make it the best version of RL2 yet. The Dragon’s Vow also lands with a new biome, new classes, and a slew of new traits, relics, and more.
